11 - 16 of 16 Chapters
[This chapter discusses several interesting projects using sketching as an interface to create or interact in the 3D virtual environments.]
[This chapter presents a hybrid environment to investigate the use of a table-prop and physics-based manipulation, for quick and rough object creation and manipulation in three-dimensional (3D) virtual environments (VEs). A set of new direct visual editing techniques were designed to model...
[The spread of networked computing environments has led to the development of digital tools and environments to support collaborative design activities. Based on review of our past virtual design studios that employed such tools, this chapter emphasizes the socially and spatially situated nature...
[The application of virtual reality systems to the civil and building engineering shows that a great deal of work load is the modeling of a building, or buildings in an urban area. To provide a modeling system which enables the users to construct models of irregular and complicated structures...
[Full scale physical mock-ups of specific hospital units such as patient rooms are routinely utilized to serve the multiple purposes of constructors, designers, and owner stakeholders for healthcare facility projects. The shortcoming with this practice is that the mock-up is constructed during...
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