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When we use simulations to estimate the performance of stochastic systems, the simulation is often driven by input models estimated from finite real-world data. A complete statistical characterization of system performance estimates requires quantifying both input model and simulation estimation...
The on-chip communication in current Chip-MultiProcessors (CMP) and MultiProcessor-SoC (MPSoC) is mainly based on the Network-on-Chip (NoC) design paradigm. Unfortunately, it is foreseen that conventional NoC architectures cannot sustain the performance, power, and reliability requirements...
The application of queueing network models to real-world applications often involves the task of estimating the service demand placed by requests at queueing nodes. In this article, we propose a methodology to estimate service demands in closed multiclass queueing networks based on Gibbs...
In the planning of steady-state simulations, a central issue is the initial transient problem, in which an initial segment of the simulation output is adversely contaminated by initialization bias. Our article makes several contributions toward the analysis of this computational challenge. To...
The minority game (MG) is an inductive binary-decision model that is able to study emergent behaviors in a population of agents who compete, through adaptation, for scarce resources. The original formulation of the game was inspired by the W.B. Arthurs El Farol Bar problem: a fixed number of...
Hub ports need to ensure that their navigational networks can fulfill increased demand in marine traffic. They also need to assess the possible impacts of an accident resulting in partial or complete closure of navigation channels. For lack of adequate analytical tools, modeling and simulation...
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