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While pioneer animator Ub Iwerks has often been praised as a driving force behind the early success of the Walt Disney Company, his independent work has received scant attention. That relative omission from animation history seems curious given two key...
Today the techniques of traditional animation, cinematography, and computer graphics are often used in combination to create new hybrid moving image forms. This article discusses this process using the example of a particularly intricate hybrid –...
Anime abounds in images of ‘nonhuman women’, that is, goddesses, female robots, gynoids, alien women, animal girls, female cyborgs, and many others. This article provides an introduction to problems of gender and genre in relation to the nonhuman...
This article introduces and critically engages with the animated films produced in the geopolitical reality of South Korea from the colonial period under Japanese occupation to the present, and the animation-related phenomena they caused. In the...
In the wake of Muybridge's and Marey's experiments in recording movement, comics quickly began to emphasize the depiction of continuous movement. Chronophotography mapped the kinetic body onto the regulated spaces of industrial culture: it was a...
The Cathedral as an animation with implications for genetic architecture and strategies for design-biomimetics, this article argues (with experimental illustrations) for the use of animation in architectural research that is consistent with software...
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