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Active Memory: A New Abstraction for Memory System Simulation ALVIN R. LEBECK and DAVID A. WOOD Duke University and University of Wisconsin, Madison This article describes the active memory abstraction for memory-system simulation. In this abstraction designed specifically for on-the-fly simulation memory references logically invoke a user-specified function depending upon the reference s type and accessed memory block state. Active memory allows simulator writers to specify the appropriate action on each reference, including no action for the common case of cache hits. Because the abstraction hides implementation details, implementations can be carefully tuned for particular platforms, permitting much more efficient on-the-fly simulation than the traditional trace-driven abstraction. Our SPARC implementation, Fast-Cache, executes simple data cache simulation 2 to 6 times slower than the original, uninstrumented program on a SPARCstation 10; a procedure call based trace-driven simulator is 7 to 16 times slower than the original program, and a trace-driven simulator that buffers references in memory to amortize procedure call overhead is 3 to 8 times slower. Fast-Cache implements active memory by performing a fast table look up of the memory block state, taking as few as 3 cycles on a SuperSPARC for the no-action case. Modeling
ACM Transactions on Modeling and Computer Simulation (TOMACS) – Association for Computing Machinery
Published: Jan 1, 1997
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