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Book announcements: multiagent systems and essentials of game theory

Book announcements: multiagent systems and essentials of game theory Book announcements: Multiagent Systems and Essentials of Game Theory KEVIN LEYTON-BROWN and YOAV SHOHAM Dear colleagues, We ™re pleased, indeed relieved, to announce the roughly simultaneous publication of our two books. The rst, which was six years in the making, is a general introduction to multiagent systems. In the spirit of the times it has deep coverage of game theory, but is not limited to it, and includes extensive material on distributed problem solving and logical approaches. It is intended to support an introductory yet rigorous course on multiagent systems (indeed, it can support several di €erent such courses). We hope you enjoy it, sorry for the remaining typos and errors, and please give us feedback. Importantly, in the home page for the book (www.MASfoundations.org) we ™ll include a page with instructional resources, and we invite you to share whatever presentations, lecture notes, problems (with solutions...), software, or any other resource you nd relevant to teaching from this book. Of course any contribution you make will remain attributed to you (you can decide whether this is a promise or a threat...). The second book, excerpted from the rst, is a crash course in game theory. We believe it http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png ACM SIGecom Exchanges Association for Computing Machinery

Book announcements: multiagent systems and essentials of game theory

ACM SIGecom Exchanges , Volume 7 (3) – Nov 1, 2008

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Publisher
Association for Computing Machinery
Copyright
Copyright © 2008 by ACM Inc.
ISSN
1551-9031
DOI
10.1145/1486877.1486881
Publisher site
See Article on Publisher Site

Abstract

Book announcements: Multiagent Systems and Essentials of Game Theory KEVIN LEYTON-BROWN and YOAV SHOHAM Dear colleagues, We ™re pleased, indeed relieved, to announce the roughly simultaneous publication of our two books. The rst, which was six years in the making, is a general introduction to multiagent systems. In the spirit of the times it has deep coverage of game theory, but is not limited to it, and includes extensive material on distributed problem solving and logical approaches. It is intended to support an introductory yet rigorous course on multiagent systems (indeed, it can support several di €erent such courses). We hope you enjoy it, sorry for the remaining typos and errors, and please give us feedback. Importantly, in the home page for the book (www.MASfoundations.org) we ™ll include a page with instructional resources, and we invite you to share whatever presentations, lecture notes, problems (with solutions...), software, or any other resource you nd relevant to teaching from this book. Of course any contribution you make will remain attributed to you (you can decide whether this is a promise or a threat...). The second book, excerpted from the rst, is a crash course in game theory. We believe it

Journal

ACM SIGecom ExchangesAssociation for Computing Machinery

Published: Nov 1, 2008

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