Access the full text.
Sign up today, get DeepDyve free for 14 days.
We design top trees as a new simpler interface for data structures maintaining information in a fully dynamic forest. We demonstrate how easy and versatile they are to use on a host of different applications. For example, we show how to maintain the diameter, center, and median of each tree in the forest. The forest can be updated by insertion and deletion of edges and by changes to vertex and edge weights. Each update is supported in O (log n ) time, where n is the size of the tree(s) involved in the update. Also, we show how to support nearest common ancestor queries and level ancestor queries with respect to arbitrary roots in O (log n ) time. Finally, with marked and unmarked vertices, we show how to compute distances to a nearest marked vertex. The latter has applications to approximate nearest marked vertex in general graphs, and thereby to static optimization problems over shortest path metrics.Technically speaking, top trees are easily implemented either with Frederickson's 1997a topology trees or with Sleator and Tarjan's 1983 dynamic trees. However, we claim that the interface is simpler for many applications, and indeed our new bounds are quadratic improvements over previous bounds where they exist.
ACM Transactions on Algorithms (TALG) – Association for Computing Machinery
Published: Oct 1, 2005
Read and print from thousands of top scholarly journals.
Already have an account? Log in
Bookmark this article. You can see your Bookmarks on your DeepDyve Library.
To save an article, log in first, or sign up for a DeepDyve account if you don’t already have one.
Copy and paste the desired citation format or use the link below to download a file formatted for EndNote
Access the full text.
Sign up today, get DeepDyve free for 14 days.
All DeepDyve websites use cookies to improve your online experience. They were placed on your computer when you launched this website. You can change your cookie settings through your browser.