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A prototype mobile application for the Athens Numismatic Museum

A prototype mobile application for the Athens Numismatic Museum The continuous development of mobile platforms provides the opportunity to integrate and improve existing applications or to introduce new features to make life better. The purpose of this paper is to investigate the use of mobile platforms in civilization (museums) and present the design and the implementation of a mobile application that satisfies various design criteria. Through this application the visitor can navigate and tour virtually in the museum through a smartphone. In addition, features have been included in the application that make it easier for a user to visit the museum. First, we present the operating parameters and the aesthetic presentation of the application, which delimits usability and ease of access through the interfaces of a smartphone. Then we highlight the cloud features that were exploited in the application. Then, an extended evaluation of the mobile application is presented, that proves its high applicability and user acceptability. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Applied Computing and Informatics Emerald Publishing

A prototype mobile application for the Athens Numismatic Museum

A prototype mobile application for the Athens Numismatic Museum

Applied Computing and Informatics , Volume 19 (1/2): 29 – Jan 12, 2023

Abstract

The continuous development of mobile platforms provides the opportunity to integrate and improve existing applications or to introduce new features to make life better. The purpose of this paper is to investigate the use of mobile platforms in civilization (museums) and present the design and the implementation of a mobile application that satisfies various design criteria. Through this application the visitor can navigate and tour virtually in the museum through a smartphone. In addition, features have been included in the application that make it easier for a user to visit the museum. First, we present the operating parameters and the aesthetic presentation of the application, which delimits usability and ease of access through the interfaces of a smartphone. Then we highlight the cloud features that were exploited in the application. Then, an extended evaluation of the mobile application is presented, that proves its high applicability and user acceptability.

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Publisher
Emerald Publishing
Copyright
© Pantelis Chasapis, Sarandis Mitropoulos and Christos Douligeris
ISSN
2210-8327
eISSN
2210-8327
DOI
10.1016/j.aci.2019.06.001
Publisher site
See Article on Publisher Site

Abstract

The continuous development of mobile platforms provides the opportunity to integrate and improve existing applications or to introduce new features to make life better. The purpose of this paper is to investigate the use of mobile platforms in civilization (museums) and present the design and the implementation of a mobile application that satisfies various design criteria. Through this application the visitor can navigate and tour virtually in the museum through a smartphone. In addition, features have been included in the application that make it easier for a user to visit the museum. First, we present the operating parameters and the aesthetic presentation of the application, which delimits usability and ease of access through the interfaces of a smartphone. Then we highlight the cloud features that were exploited in the application. Then, an extended evaluation of the mobile application is presented, that proves its high applicability and user acceptability.

Journal

Applied Computing and InformaticsEmerald Publishing

Published: Jan 12, 2023

Keywords: Mobile applications; Google Firebase; Numismatic Museum; Audio tour guide; Material design

References