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Informal industry–university partnership in gaming education and research: a case study in Macao

Informal industry–university partnership in gaming education and research: a case study in Macao The aim of this paper is to present a model of a university–industry partnership in gaming education and research. It analyzes the interactions and knowledge transfer between the two parties in Macao.Design/methodology/approachThis paper adopts a qualitative case study approach to share experiences of a university based in Macao as a single case to present its informal partnership with the industry in the area of gaming education and research.FindingsThis paper has shown that the partnership has provided clear benefits to both parties and the government is an influential power that can enhance collaboration. Although the informal partnership involves considerable time and efforts, it is flexible in comparison to the formal approach. Despite this, the knowledge transfer tends to focus on general issues to avoid being appropriated by competitors.Research limitations/implicationsThis demonstrates how a public university in Macao has achieved an informal industry–university partnership, which requires the commitment and understanding of both parties for the bi-directional exchange of knowledge. Such knowledge needs to be value-enhancing for the industry to keep the partnership grow and prosper.Originality/valueThis study puts forward an original approach to an informal industry–university partnership in the area of gaming education and research. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Asian Education and Development Studies Emerald Publishing

Informal industry–university partnership in gaming education and research: a case study in Macao

Asian Education and Development Studies , Volume 11 (1): 12 – Jan 3, 2022

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References (40)

Publisher
Emerald Publishing
Copyright
© Emerald Publishing Limited
ISSN
2046-3162
DOI
10.1108/aeds-02-2020-0033
Publisher site
See Article on Publisher Site

Abstract

The aim of this paper is to present a model of a university–industry partnership in gaming education and research. It analyzes the interactions and knowledge transfer between the two parties in Macao.Design/methodology/approachThis paper adopts a qualitative case study approach to share experiences of a university based in Macao as a single case to present its informal partnership with the industry in the area of gaming education and research.FindingsThis paper has shown that the partnership has provided clear benefits to both parties and the government is an influential power that can enhance collaboration. Although the informal partnership involves considerable time and efforts, it is flexible in comparison to the formal approach. Despite this, the knowledge transfer tends to focus on general issues to avoid being appropriated by competitors.Research limitations/implicationsThis demonstrates how a public university in Macao has achieved an informal industry–university partnership, which requires the commitment and understanding of both parties for the bi-directional exchange of knowledge. Such knowledge needs to be value-enhancing for the industry to keep the partnership grow and prosper.Originality/valueThis study puts forward an original approach to an informal industry–university partnership in the area of gaming education and research.

Journal

Asian Education and Development StudiesEmerald Publishing

Published: Jan 3, 2022

Keywords: Macao; Partnership; Gaming

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