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Digital ruins

Digital ruins In recent years, Geography has seen a rebirth of interest and appreciation of ruins, abandoned and neglected spaces of industrial modernity. This work has often emphasised the sensuousness of the material contextualisation of industrial ruins largely in terms of the phenomenological experience of decay, disorder and blight, or the affective elements of these spaces through concepts such as ‘ghostliness’ and ‘haunting’. This article is an investigation into ruins or abandoned spaces which do not have materiality or temporality: digital ruins. Existing in a kind of eternal present, such spaces do not decay, yet still demonstrate many of the affective, phenomenological and existential experiences of what we understand to be ruin, abandonment or blight. Using autoethnographic research of a variety of abandoned and nearly abandoned virtual worlds, this article will reconsider the notions of ‘ruin’ within the increasingly important context of digital spaces, the utopian rhetoric which framed the development of these worlds, and situate the digital ruin within a wider critique of digital prosumerism. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Cultural Geographies SAGE

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References (50)

Publisher
SAGE
Copyright
© The Author(s) 2019
ISSN
1474-4740
eISSN
1477-0881
DOI
10.1177/1474474019858705
Publisher site
See Article on Publisher Site

Abstract

In recent years, Geography has seen a rebirth of interest and appreciation of ruins, abandoned and neglected spaces of industrial modernity. This work has often emphasised the sensuousness of the material contextualisation of industrial ruins largely in terms of the phenomenological experience of decay, disorder and blight, or the affective elements of these spaces through concepts such as ‘ghostliness’ and ‘haunting’. This article is an investigation into ruins or abandoned spaces which do not have materiality or temporality: digital ruins. Existing in a kind of eternal present, such spaces do not decay, yet still demonstrate many of the affective, phenomenological and existential experiences of what we understand to be ruin, abandonment or blight. Using autoethnographic research of a variety of abandoned and nearly abandoned virtual worlds, this article will reconsider the notions of ‘ruin’ within the increasingly important context of digital spaces, the utopian rhetoric which framed the development of these worlds, and situate the digital ruin within a wider critique of digital prosumerism.

Journal

Cultural GeographiesSAGE

Published: Oct 1, 2019

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