Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You or Your Team.

Learn More →

Review: Suzanne Buchan (ed.), with David Surman and Paul Ward (associate eds), Animated `Worlds'. Bloomington/Eastleigh: Indiana University Press/John Libbey, 2006. 207 pp. ISBN 0—86196—661—9

Review: Suzanne Buchan (ed.), with David Surman and Paul Ward (associate eds), Animated `Worlds'.... Reviews 213 References Cassell, J. and Jenkins, H. (eds) (1998) From Barbie to Mortal Kombat: Gender and Computer Games. Cambridge, MA: MIT Press. Haddon, L. (1988) ‘Electronic and Computer Games’, Screen 29(2): 52–73. Maxis: The Sims. Electronic Arts Inc. (2000). Pilling, J. (1992) Women & Animation: A Compendium. London: British Film Institute. Taylor, T.L. (2006) Play Between Worlds: Exploring Online Game Culture. Cambridge, MA: MIT Press. Emma Westecott is currently Games Research Fellow at the University of Wales Newport, and has worked in the game industry for over 10 years, producing and programming games. She achieved international recognition for working closely with Douglas Adams as producer for the best-selling CD-ROM adventure game, Starship Titanic (1998, Simon & Schuster). She has established herself as a figurehead and spokeswoman for a more emotional approach to gaming, and is currently consulting as a Skillset Evaluator on the vali- dation of computer games undergraduate degrees in the UK, as well as being a core contributor to the Synergy games research group at Newport. [email: Emma.Westecott@newport.ac.uk] Suzanne Buchan (ed.), with David Surman and Paul Ward (associate eds), Animated ‘Worlds’. Bloomington/Eastleigh: Indiana University Press/John Libbey, 2006. 207 pp. ISBN 0–86196–661–9 Animated ‘Worlds’ is a collection http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Animation: An Interdisciplinary Journal SAGE

Review: Suzanne Buchan (ed.), with David Surman and Paul Ward (associate eds), Animated `Worlds'. Bloomington/Eastleigh: Indiana University Press/John Libbey, 2006. 207 pp. ISBN 0—86196—661—9

Animation: An Interdisciplinary Journal , Volume 2 (2): 4 – Jul 1, 2007

Loading next page...
 
/lp/sage/review-suzanne-buchan-ed-with-david-surman-and-paul-ward-associate-eds-9ZCzvxapui
Publisher
SAGE
Copyright
Copyright © by SAGE Publications
ISSN
1746-8477
eISSN
1746-8485
DOI
10.1177/17468477070020020704
Publisher site
See Article on Publisher Site

Abstract

Reviews 213 References Cassell, J. and Jenkins, H. (eds) (1998) From Barbie to Mortal Kombat: Gender and Computer Games. Cambridge, MA: MIT Press. Haddon, L. (1988) ‘Electronic and Computer Games’, Screen 29(2): 52–73. Maxis: The Sims. Electronic Arts Inc. (2000). Pilling, J. (1992) Women & Animation: A Compendium. London: British Film Institute. Taylor, T.L. (2006) Play Between Worlds: Exploring Online Game Culture. Cambridge, MA: MIT Press. Emma Westecott is currently Games Research Fellow at the University of Wales Newport, and has worked in the game industry for over 10 years, producing and programming games. She achieved international recognition for working closely with Douglas Adams as producer for the best-selling CD-ROM adventure game, Starship Titanic (1998, Simon & Schuster). She has established herself as a figurehead and spokeswoman for a more emotional approach to gaming, and is currently consulting as a Skillset Evaluator on the vali- dation of computer games undergraduate degrees in the UK, as well as being a core contributor to the Synergy games research group at Newport. [email: Emma.Westecott@newport.ac.uk] Suzanne Buchan (ed.), with David Surman and Paul Ward (associate eds), Animated ‘Worlds’. Bloomington/Eastleigh: Indiana University Press/John Libbey, 2006. 207 pp. ISBN 0–86196–661–9 Animated ‘Worlds’ is a collection

Journal

Animation: An Interdisciplinary JournalSAGE

Published: Jul 1, 2007

There are no references for this article.