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A NIME Reader2003: Contexts of Collaborative Musical Experiences

A NIME Reader: 2003: Contexts of Collaborative Musical Experiences [We explore a variety of design criteria applicable to the creation of collaborative interfaces for musical experience. The main factor common to the design of most collaborative interfaces for novices is that musical control is highly restricted, which makes it possible to learn easily and participate in the collective experience. Balancing this trade-off is a key concern for designers, as this happens at the expense of providing an upward path to virtuosity with the interface. We attempt to identify design considerations exemplified by a sampling of recent collaborative devices primarily oriented toward novice interplay. It is our intention to provide a non-technical overview of design issues inherent in configuring multiplayer experiences, particularly for entry-level players.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

A NIME Reader2003: Contexts of Collaborative Musical Experiences

Part of the Current Research in Systematic Musicology Book Series (volume 3)
Editors: Jensenius, Alexander Refsum; Lyons, Michael J.
Springer Journals — Mar 7, 2017

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Publisher
Springer International Publishing
Copyright
© Springer International Publishing AG 2017
ISBN
978-3-319-47213-3
Pages
71 –87
DOI
10.1007/978-3-319-47214-0_6
Publisher site
See Chapter on Publisher Site

Abstract

[We explore a variety of design criteria applicable to the creation of collaborative interfaces for musical experience. The main factor common to the design of most collaborative interfaces for novices is that musical control is highly restricted, which makes it possible to learn easily and participate in the collective experience. Balancing this trade-off is a key concern for designers, as this happens at the expense of providing an upward path to virtuosity with the interface. We attempt to identify design considerations exemplified by a sampling of recent collaborative devices primarily oriented toward novice interplay. It is our intention to provide a non-technical overview of design issues inherent in configuring multiplayer experiences, particularly for entry-level players.]

Published: Mar 7, 2017

Keywords: Visual Imagery; Expert Performance; Musical Experience; Expert Musician; Musical Expression

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