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[In this Chapter, I explore the future development of a well-worn tool in the elucidation of the concept of law: the analogy between law and games. In particular, I explore how the analogy might be extended in the context of complex, modern games that take place in a virtual environment: Massive Multiplayer Online Role-Playing Games (‘MMORPGs’). Are these games jurisprudentially interesting, in the sense of shedding light on the concept of law? Or is nothing to be gained from them that cannot be taken from analogies with games like chess and baseball? I first trace out the traditional uses of the games analogy, and then I suggest some ways in which analogies between law and MMORPGs might be helpful. These include providing fresh insight answers into long-standing jurisprudential questions and posing new questions for jurisprudential enquiry.]
Published: Sep 2, 2021
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