Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You or Your Team.

Learn More →

Funology 2Improv for Designers

Funology 2: Improv for Designers [Theater-based improvisation, or improv, is gaining status as a useful practice for interaction design teams. Demand for improv practice grows as practitioners and instructors realize the effectiveness of using improv to foster productivity. For example, Facebook and Google teams use improv practices when creating digital content for their users and customers, Twitter includes improv classes as a part of their employee’s benefits, and Northwestern’s and Stanford’s Design Institutes teach oversubscribed improvisation classes every semester.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Funology 2Improv for Designers

Part of the Human–Computer Interaction Series Book Series
Editors: Blythe, Mark; Monk, Andrew
Funology 2 — Jul 19, 2018

Loading next page...
 
/lp/springer-journals/funology-2-improv-for-designers-bws8rWGfkd
Publisher
Springer International Publishing
Copyright
© Springer International Publishing AG, part of Springer Nature 2018
ISBN
978-3-319-68212-9
Pages
95 –110
DOI
10.1007/978-3-319-68213-6_7
Publisher site
See Chapter on Publisher Site

Abstract

[Theater-based improvisation, or improv, is gaining status as a useful practice for interaction design teams. Demand for improv practice grows as practitioners and instructors realize the effectiveness of using improv to foster productivity. For example, Facebook and Google teams use improv practices when creating digital content for their users and customers, Twitter includes improv classes as a part of their employee’s benefits, and Northwestern’s and Stanford’s Design Institutes teach oversubscribed improvisation classes every semester.]

Published: Jul 19, 2018

There are no references for this article.