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Game-Based Assessment RevisitedGame-Based Assessment: The Past Ten Years and Moving Forward

Game-Based Assessment Revisited: Game-Based Assessment: The Past Ten Years and Moving Forward [The implementation of assessment features into game-based learning environments is only in its early stages because it adds a very time-consuming step to the design process. The impact on learning and questions toward reliability and validity of technology-based assessment systems are still being questioned. To answer the question of what people are learning from playing games, researchers have been using a variety of methods including external measures, log data capturing in-game actions, and game-related actions beyond the game context. This chapter seeks to identify why research on game-based assessment is still in its infancy, what advances have been achieved over the past 10 years, and which challenges lie ahead for advancing assessment in game-based learning.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Game-Based Assessment RevisitedGame-Based Assessment: The Past Ten Years and Moving Forward

Part of the Advances in Game-Based Learning Book Series
Editors: Ifenthaler, Dirk; Kim, Yoon Jeon

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Publisher
Springer International Publishing
Copyright
© Springer Nature Switzerland AG 2019
ISBN
978-3-030-15568-1
Pages
3 –11
DOI
10.1007/978-3-030-15569-8_1
Publisher site
See Chapter on Publisher Site

Abstract

[The implementation of assessment features into game-based learning environments is only in its early stages because it adds a very time-consuming step to the design process. The impact on learning and questions toward reliability and validity of technology-based assessment systems are still being questioned. To answer the question of what people are learning from playing games, researchers have been using a variety of methods including external measures, log data capturing in-game actions, and game-related actions beyond the game context. This chapter seeks to identify why research on game-based assessment is still in its infancy, what advances have been achieved over the past 10 years, and which challenges lie ahead for advancing assessment in game-based learning.]

Published: Nov 6, 2019

Keywords: Assessment; Game-based learning; Serious games analytics; Learning analytics

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