Gamification in Learning and EducationGamification Strategy
Gamification in Learning and Education: Gamification Strategy
Kim, Sangkyun; Song, Kibong; Lockee, Barbara; Burton, John
2017-09-21 00:00:00
[Let’s find out how to identify learning objectives, learner characteristics, and motivators.Let’s understand a gamification process for our classrooms.Let’s figure out how to embed principles of games in our classrooms.]
http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.pnghttp://www.deepdyve.com/lp/springer-journals/gamification-in-learning-and-education-gamification-strategy-zj70sVM0IN
Gamification in Learning and EducationGamification Strategy
[Let’s find out how to identify learning objectives, learner characteristics, and motivators.Let’s understand a gamification process for our classrooms.Let’s figure out how to embed principles of games in our classrooms.]
Published: Sep 21, 2017
Keywords: Gamification, Strategy, Process, Design
Recommended Articles
Loading...
There are no references for this article.
Share the Full Text of this Article with up to 5 Colleagues for FREE
Sign up for your 14-Day Free Trial Now!
Read and print from thousands of top scholarly journals.
To get new article updates from a journal on your personalized homepage, please log in first, or sign up for a DeepDyve account if you don’t already have one.
All DeepDyve websites use cookies to improve your online experience. They were placed on your computer when you launched this website. You can change your cookie settings through your browser.