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Learning GamesIntroduction

Learning Games: Introduction [The purpose of this chapter is to introduce readers to the book, as well as the scope of learning games. In addition, the authors introduce some of the primary challenges of using, defining, and designing learning games. We also introduce readers to the book’s authors and explain why our general experiences and past with games generally and learning more specifically.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

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Publisher
Springer International Publishing
Copyright
© Springer International Publishing AG 2017
ISBN
978-3-319-46827-3
Pages
1 –12
DOI
10.1007/978-3-319-46829-7_1
Publisher site
See Chapter on Publisher Site

Abstract

[The purpose of this chapter is to introduce readers to the book, as well as the scope of learning games. In addition, the authors introduce some of the primary challenges of using, defining, and designing learning games. We also introduce readers to the book’s authors and explain why our general experiences and past with games generally and learning more specifically.]

Published: Jun 17, 2017

Keywords: Learning games; Psychology; Philosophy; Introduction; Background; Challenge; Design; Development

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