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Mathematical Insights into Advanced Computer Graphics TechniquesJust Enough Non-linearity

Mathematical Insights into Advanced Computer Graphics Techniques: Just Enough Non-linearity [Most of the phenomena that are relevant to computer animation are inherently non-linear. These include the equations governing the flow of smoke and water, the dynamics of skin and flesh, and functions that form intricate Julia sets. Which of these non-linearities are visually important, and which just introduce unnecessary trouble? I examine a few case studies.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Mathematical Insights into Advanced Computer Graphics TechniquesJust Enough Non-linearity

Part of the Mathematics for Industry Book Series (volume 32)
Editors: Dobashi, Yoshinori; Kaji, Shizuo; Iwasaki, Kei

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Publisher
Springer Singapore
Copyright
© Springer Nature Singapore Pte Ltd. 2019
ISBN
978-981-13-2849-7
Pages
89 –108
DOI
10.1007/978-981-13-2850-3_7
Publisher site
See Chapter on Publisher Site

Abstract

[Most of the phenomena that are relevant to computer animation are inherently non-linear. These include the equations governing the flow of smoke and water, the dynamics of skin and flesh, and functions that form intricate Julia sets. Which of these non-linearities are visually important, and which just introduce unnecessary trouble? I examine a few case studies.]

Published: Nov 28, 2018

Keywords: Julia Set; GLSL Shader; Quasi-linear Approximation; Core Hours; Fluid Simulation

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