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[Sound field synthesis methods, like wave field synthesis and ambisonics, aim at synthesizing a desired sound field within a listening area. The idea is that control over the sound field implies control over the spatial sound impressions of listeners. Impressions may include the perceived location and spatial extent of a sound source, or the perceived reverberance and envelopment of the room. This chapter gives a brief historic overview over sound field synthesis. Then, the sound field synthesis theory is derived from the example of wave field synthesis. Technical implementations require deviations from the theoretical core, which cause synthesis errors. Typical errors and solutions are discussed against the background of spatial sound impression. Finally, an overview of existing sound field synthesis systems in research and in the entertainment sector is given.]
Published: Aug 7, 2019
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