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Real-Time Detection of Lines and GridsEfficient Implementation of PClines

Real-Time Detection of Lines and Grids: Efficient Implementation of PClines [This chapter discusses possibilities of implementation of the PClines-based detectors on graphics processors. Section 6.2 deals with an OpenGL implementation of the line detector [18]. The OpenGL implementation can be executed on various graphics devices, including advanced graphics chips for mobile phones.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Real-Time Detection of Lines and GridsEfficient Implementation of PClines

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Publisher
Springer London
Copyright
© Adam Herout 2013
ISBN
978-1-4471-4413-7
Pages
55 –68
DOI
10.1007/978-1-4471-4414-4_6
Publisher site
See Chapter on Publisher Site

Abstract

[This chapter discusses possibilities of implementation of the PClines-based detectors on graphics processors. Section 6.2 deals with an OpenGL implementation of the line detector [18]. The OpenGL implementation can be executed on various graphics devices, including advanced graphics chips for mobile phones.]

Published: Sep 22, 2012

Keywords: Input Image; Edge Point; Maximum Detection; Graphic Processor; Hough Space

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