Real-Time Detection of Lines and GridsEfficient Implementation of PClines
Real-Time Detection of Lines and Grids: Efficient Implementation of PClines
Herout, Adam; Dubská, Markéta; Havel, Jirí
2012-09-22 00:00:00
[This chapter discusses possibilities of implementation of the PClines-based detectors on graphics processors. Section 6.2 deals with an OpenGL implementation of the line detector [18]. The OpenGL implementation can be executed on various graphics devices, including advanced graphics chips for mobile phones.]
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Real-Time Detection of Lines and GridsEfficient Implementation of PClines
[This chapter discusses possibilities of implementation of the PClines-based detectors on graphics processors. Section 6.2 deals with an OpenGL implementation of the line detector [18]. The OpenGL implementation can be executed on various graphics devices, including advanced graphics chips for mobile phones.]
Published: Sep 22, 2012
Keywords: Input Image; Edge Point; Maximum Detection; Graphic Processor; Hough Space
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