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Research and Development in Digital MediaResearch and Development on Interfaces of the Future

Research and Development in Digital Media: Research and Development on Interfaces of the Future [The objective is to make visual interfaces more effective and more naturally efficient and productive. Aspiration and research now concentrate on post-wimp interfaces that move beyond the traditional methods and tools established by the many years devoted to windows, icons, menus, and pointers. Technology has driven computer interfaces for many years and it is not easy to reverse this and allow the human user to interact in a way which is natural and meaningful for them, and expect the technology to be able to automatically accommodate this in an optimum way. A number of research and development target goals are identified which seek to achieve this goal. Design guidelines are proposed which would enable the interaction devices to better meet human requirements. Further research issues are identified.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Research and Development in Digital MediaResearch and Development on Interfaces of the Future

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Publisher
Springer International Publishing
Copyright
© The Author(s) 2018
ISBN
978-3-319-73079-0
Pages
63 –78
DOI
10.1007/978-3-319-73080-6_5
Publisher site
See Chapter on Publisher Site

Abstract

[The objective is to make visual interfaces more effective and more naturally efficient and productive. Aspiration and research now concentrate on post-wimp interfaces that move beyond the traditional methods and tools established by the many years devoted to windows, icons, menus, and pointers. Technology has driven computer interfaces for many years and it is not easy to reverse this and allow the human user to interact in a way which is natural and meaningful for them, and expect the technology to be able to automatically accommodate this in an optimum way. A number of research and development target goals are identified which seek to achieve this goal. Design guidelines are proposed which would enable the interaction devices to better meet human requirements. Further research issues are identified.]

Published: Jan 31, 2018

Keywords: Cognitive load; Cross-disciplinary interaction; Interaction styles; Cognition models; Beyond WIMP; Multimodal user interfaces; Perceptual user interfaces; Scaling online communities; Universal access

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