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Reverse EngineeringReverse Engineering–Hardware and Software

Reverse Engineering: Reverse Engineering–Hardware and Software [Reverse engineering (RE) is generally defined as a process of analyzing an object or existing system (hardware and software) to identify its components and their interrelationships and to investigate how it works to redesign or produce a copy without access to the design from which it was originally produced (Wikipedia, 2005). In areas related to 3-D graphics and modeling, RE technology is used for reconstructing 3-D models of an object in different geometric formats.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Reverse EngineeringReverse Engineering–Hardware and Software

Editors: Raja, Vinesh; Fernandes, Kiran J.
Reverse Engineering — Jan 1, 2008

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Publisher
Springer London
Copyright
© Springer-Verlag 2008
ISBN
978-1-84628-855-5
Pages
33 –70
DOI
10.1007/978-1-84628-856-2_3
Publisher site
See Chapter on Publisher Site

Abstract

[Reverse engineering (RE) is generally defined as a process of analyzing an object or existing system (hardware and software) to identify its components and their interrelationships and to investigate how it works to redesign or produce a copy without access to the design from which it was originally produced (Wikipedia, 2005). In areas related to 3-D graphics and modeling, RE technology is used for reconstructing 3-D models of an object in different geometric formats.]

Published: Jan 1, 2008

Keywords: Point Cloud; Reverse Engineering; Computer Numerical Control Machine; Point Cloud Data; Polygon Mesh

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