Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You or Your Team.

Learn More →

Smart Pedagogy of Game-based Learning Game-Based Learning and Assessment of Creative Challenges Through Artefact Development

Smart Pedagogy of Game-based Learning : Game-Based Learning and Assessment of Creative Challenges... [Game-based learning has common characteristics with creativity; play can promote imagination and divergent thinking skills, which help to solve problems and to communicate ideas or tasks that generate experience and knowledge. A game allows free thinking, leaves aside thinking focused on academic activity and helps to achieve the game’s goals.] http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png

Smart Pedagogy of Game-based Learning Game-Based Learning and Assessment of Creative Challenges Through Artefact Development

Part of the Advances in Game-Based Learning Book Series
Editors: Daniela, Linda

Loading next page...
 
/lp/springer-journals/smart-pedagogy-of-game-based-learning-game-based-learning-and-T0gE3M6ELh
Publisher
Springer International Publishing
Copyright
© The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2021
ISBN
978-3-030-76985-7
Pages
1 –20
DOI
10.1007/978-3-030-76986-4_1
Publisher site
See Chapter on Publisher Site

Abstract

[Game-based learning has common characteristics with creativity; play can promote imagination and divergent thinking skills, which help to solve problems and to communicate ideas or tasks that generate experience and knowledge. A game allows free thinking, leaves aside thinking focused on academic activity and helps to achieve the game’s goals.]

Published: Sep 12, 2021

Keywords: Game-based learning; Creativity metric; Goal-based metric; Creativity challenge; Design competition; Artefacts and prototypes

There are no references for this article.