Access the full text.
Sign up today, get DeepDyve free for 14 days.
[The focus on ‘appearing’—but not on ‘being’ (einai)—of the logos shows the interlocutors’ inabilityWeak/unable, weakness/inability to discuss, since their ignoranceIgnorance and deep dependence on a shame-society obliges them to appear in the eyes of others to know things of a certain sort which they do not know, and to appear not to talk nonsense when they actually are. A clever Platonic game is being introduced, during which SocratesSocrates’ current interlocutor is presented as representing Socratic ideas while simultaneously ignoring their essence. The final aporiaAporia of the dialogue will also purify the Socratic ideology from its ignorant supporters. The interlocutor is a tragic character, as his tragedy is his ignorance, which makes him unreflectively switch from one ideological fieldIdeologicalfield to the other, with the aim of selecting certain actions according to the dictates of the opinion of others.]
Published: Nov 29, 2018
Keywords: Appearing; Being; Ignorance; Logos; Aporia
Read and print from thousands of top scholarly journals.
Already have an account? Log in
Bookmark this article. You can see your Bookmarks on your DeepDyve Library.
To save an article, log in first, or sign up for a DeepDyve account if you don’t already have one.
Copy and paste the desired citation format or use the link below to download a file formatted for EndNote
Access the full text.
Sign up today, get DeepDyve free for 14 days.
All DeepDyve websites use cookies to improve your online experience. They were placed on your computer when you launched this website. You can change your cookie settings through your browser.