Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You or Your Team.

Learn More →

Creativity in Digital Reality / Creatividad en la realidad digital

Creativity in Digital Reality / Creatividad en la realidad digital AbstractDigital environments — simulations, games and realities — have been gaining more attention in behaviour research as the relevant technology has become more advanced and affordable. This increased attention has been paralleled by the growing research literature, a corner of which belongs to studies of creativity in digital environments. This mini review highlights the main threads of this corner, focusing on the utilization of digital environments in education and industry. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Studies in Psychology: Estudios de Psicología Taylor & Francis

Creativity in Digital Reality / Creatividad en la realidad digital

Creativity in Digital Reality / Creatividad en la realidad digital

Studies in Psychology: Estudios de Psicología , Volume 40 (3): 23 – Sep 2, 2019

Abstract

AbstractDigital environments — simulations, games and realities — have been gaining more attention in behaviour research as the relevant technology has become more advanced and affordable. This increased attention has been paralleled by the growing research literature, a corner of which belongs to studies of creativity in digital environments. This mini review highlights the main threads of this corner, focusing on the utilization of digital environments in education and industry.

Loading next page...
 
/lp/taylor-francis/creativity-in-digital-reality-creatividad-en-la-realidad-digital-kSuSfWYbtT

References

References for this paper are not available at this time. We will be adding them shortly, thank you for your patience.

Publisher
Taylor & Francis
Copyright
© 2019 Fundacion Infancia y Aprendizaje
ISSN
1579-3699
eISSN
0210-9395
DOI
10.1080/02109395.2019.1660122
Publisher site
See Article on Publisher Site

Abstract

AbstractDigital environments — simulations, games and realities — have been gaining more attention in behaviour research as the relevant technology has become more advanced and affordable. This increased attention has been paralleled by the growing research literature, a corner of which belongs to studies of creativity in digital environments. This mini review highlights the main threads of this corner, focusing on the utilization of digital environments in education and industry.

Journal

Studies in Psychology: Estudios de PsicologíaTaylor & Francis

Published: Sep 2, 2019

Keywords: digital environments; augmented reality; virtual reality; creativity; classroom; organization; entornos digitales; realidad aumentada; realidad virtual; creatividad; aula; organización

References