Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You or Your Team.

Learn More →

Giochi d'acqua: water effects in Renaissance and Baroque Italy

Giochi d'acqua: water effects in Renaissance and Baroque Italy TGAH Giochi d’acqua: water effects in Renaissance and Baroque Italy Water Effects in Renaissance and Baroque Italy anatole tchikine Interactive art is not a twentieth-century invention. Long before the creation experience shock, discomfort, or disgust, these ‘moving’ statues, ‘singing’ of Alexander Calder’s mobiles, Joseph Beuys’s ‘social sculpture’, Jean Tinguely’s birds, overflowing basins, and suddenly emerging or disappearing jets, ludic by metamechanic constructions, and Takis’s experiments with magnetism, electro- their very intent, were primarily designed to delight and amuse. The nature, magnetism, and sound, various kinetic and acoustic devices flourished in the operation, and experience of these devices, which revealed and creatively gardens of sixteenth- and seventeenth-century Italy. What brings such differ- exploited the properties of water, are the subject of the present study. ent artistic phenomena under the same category is not only the interest in The experience of water in sixteenth-century Italy was richer and more technology shared by their creators: more importantly, it is the very concep- varied than ours. In a letter to Giambattista Grimaldi ( July ), Claudio tion of art that they exemplified. Although separated by centuries of intensive Tolomei (2 – ) extolled the ‘ingenious art of fountain-making’ ‘newly social and artistic developments, http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Studies in the History of Gardens & Designed Landscapes Taylor & Francis

Giochi d'acqua: water effects in Renaissance and Baroque Italy

20 pages

Loading next page...
 
/lp/taylor-francis/giochi-d-apos-acqua-water-effects-in-renaissance-and-baroque-italy-OEVZgnT08A

References

References for this paper are not available at this time. We will be adding them shortly, thank you for your patience.

Publisher
Taylor & Francis
Copyright
Copyright Taylor & Francis Group, LLC
ISSN
1943-2186
eISSN
1460-1176
DOI
10.1080/14601170902895940
Publisher site
See Article on Publisher Site

Abstract

TGAH Giochi d’acqua: water effects in Renaissance and Baroque Italy Water Effects in Renaissance and Baroque Italy anatole tchikine Interactive art is not a twentieth-century invention. Long before the creation experience shock, discomfort, or disgust, these ‘moving’ statues, ‘singing’ of Alexander Calder’s mobiles, Joseph Beuys’s ‘social sculpture’, Jean Tinguely’s birds, overflowing basins, and suddenly emerging or disappearing jets, ludic by metamechanic constructions, and Takis’s experiments with magnetism, electro- their very intent, were primarily designed to delight and amuse. The nature, magnetism, and sound, various kinetic and acoustic devices flourished in the operation, and experience of these devices, which revealed and creatively gardens of sixteenth- and seventeenth-century Italy. What brings such differ- exploited the properties of water, are the subject of the present study. ent artistic phenomena under the same category is not only the interest in The experience of water in sixteenth-century Italy was richer and more technology shared by their creators: more importantly, it is the very concep- varied than ours. In a letter to Giambattista Grimaldi ( July ), Claudio tion of art that they exemplified. Although separated by centuries of intensive Tolomei (2 – ) extolled the ‘ingenious art of fountain-making’ ‘newly social and artistic developments,

Journal

Studies in the History of Gardens & Designed LandscapesTaylor & Francis

Published: Feb 19, 2010

There are no references for this article.