Get 20M+ Full-Text Papers For Less Than $1.50/day. Start a 14-Day Trial for You or Your Team.

Learn More →

The Dialogue of Creativity: Teaching the Creative Process by Animating Student Work as a Collaborating Creative Agent

The Dialogue of Creativity: Teaching the Creative Process by Animating Student Work as a... Abstract Material artifacts play an important role in many learning environments. Such artifacts can include sketches, manipulatives, 3D models, toys and games, or the scrap materials found in makerspaces. Some theorists have argued that material artifacts, even though they do not move or talk, should be considered to have autonomous agency and to interact as equals with human participants. But there have been few empirical studies that explore whether or how material artifacts are attributed agency by human participants. This paper contributes to this issue by analyzing interactions between professor and student in design studio classrooms, where the student’s created work is the central focus. I analyze the close coordination of talk—including syntactic constructions and verb aspect—with nonverbal action, including eye gaze, gesture, body orientation, and body position. In the first set of findings, I identify six interactional mechanisms that attribute agency to the work, in both verbal and nonverbal modalities. I demonstrate that through the use of these six laminated multimodal resources, the student’s creative work is socially constructed as an agentive participant. These findings contribute to our understanding of the role of artifact agency in social practices. In the second set of findings, I show how professors enlist these six practices in discursive patterns that scaffold students in mastering the dialogue of creativity: a process that distributes creative agency between the student and their unfolding work. These dialogues model for students a creative process characterized by iteration, ambiguity, exploration, and emergence. I conclude by discussing the implications for our understanding of teaching and learning for creativity. http://www.deepdyve.com/assets/images/DeepDyve-Logo-lg.png Cognition and Instruction Taylor & Francis

The Dialogue of Creativity: Teaching the Creative Process by Animating Student Work as a Collaborating Creative Agent

Cognition and Instruction , Volume 40 (4): 29 – Oct 2, 2022

The Dialogue of Creativity: Teaching the Creative Process by Animating Student Work as a Collaborating Creative Agent

Cognition and Instruction , Volume 40 (4): 29 – Oct 2, 2022

Abstract

Abstract Material artifacts play an important role in many learning environments. Such artifacts can include sketches, manipulatives, 3D models, toys and games, or the scrap materials found in makerspaces. Some theorists have argued that material artifacts, even though they do not move or talk, should be considered to have autonomous agency and to interact as equals with human participants. But there have been few empirical studies that explore whether or how material artifacts are attributed agency by human participants. This paper contributes to this issue by analyzing interactions between professor and student in design studio classrooms, where the student’s created work is the central focus. I analyze the close coordination of talk—including syntactic constructions and verb aspect—with nonverbal action, including eye gaze, gesture, body orientation, and body position. In the first set of findings, I identify six interactional mechanisms that attribute agency to the work, in both verbal and nonverbal modalities. I demonstrate that through the use of these six laminated multimodal resources, the student’s creative work is socially constructed as an agentive participant. These findings contribute to our understanding of the role of artifact agency in social practices. In the second set of findings, I show how professors enlist these six practices in discursive patterns that scaffold students in mastering the dialogue of creativity: a process that distributes creative agency between the student and their unfolding work. These dialogues model for students a creative process characterized by iteration, ambiguity, exploration, and emergence. I conclude by discussing the implications for our understanding of teaching and learning for creativity.

Loading next page...
 
/lp/taylor-francis/the-dialogue-of-creativity-teaching-the-creative-process-by-animating-HEGqh8cqkc

References

References for this paper are not available at this time. We will be adding them shortly, thank you for your patience.

Publisher
Taylor & Francis
Copyright
© 2021 Taylor & Francis Group, LLC
ISSN
1532-690X
eISSN
0737-0008
DOI
10.1080/07370008.2021.1958219
Publisher site
See Article on Publisher Site

Abstract

Abstract Material artifacts play an important role in many learning environments. Such artifacts can include sketches, manipulatives, 3D models, toys and games, or the scrap materials found in makerspaces. Some theorists have argued that material artifacts, even though they do not move or talk, should be considered to have autonomous agency and to interact as equals with human participants. But there have been few empirical studies that explore whether or how material artifacts are attributed agency by human participants. This paper contributes to this issue by analyzing interactions between professor and student in design studio classrooms, where the student’s created work is the central focus. I analyze the close coordination of talk—including syntactic constructions and verb aspect—with nonverbal action, including eye gaze, gesture, body orientation, and body position. In the first set of findings, I identify six interactional mechanisms that attribute agency to the work, in both verbal and nonverbal modalities. I demonstrate that through the use of these six laminated multimodal resources, the student’s creative work is socially constructed as an agentive participant. These findings contribute to our understanding of the role of artifact agency in social practices. In the second set of findings, I show how professors enlist these six practices in discursive patterns that scaffold students in mastering the dialogue of creativity: a process that distributes creative agency between the student and their unfolding work. These dialogues model for students a creative process characterized by iteration, ambiguity, exploration, and emergence. I conclude by discussing the implications for our understanding of teaching and learning for creativity.

Journal

Cognition and InstructionTaylor & Francis

Published: Oct 2, 2022

References